Benjamin Peltier

Game designer

Hi! I am Benjamin Peltier, a game designer. After spending almost three years developing simulations, I have decided to return to making video games.

I’m currently looking for a job while also working on the production of a Casual 4X game in Unity.

To find my résumé, click here or use the link below, where you’ll also find my social media profiles.

Heximperium

Casual 4X game by
La Boulangerie
Devblog

Role : Game designer

Humankind

Feature proposal
Fan-concept

Role : Game designer

Stapla

Party game by La Boulangerie
Full game
Role : Game designer & Programmer

Helldivers 2

Stratagems proposal
Fan-concept
Role : Game designer

Curse of the Dead Gods

DLC proposals
Fan-concept
Role : Game designer

Spacehook

Party game by La Boulangerie
Full game
Role : Game/Level designer & Gameplay programmer

Ravenswatch

Hero proposal
Fan-concept

Role : Game designer

Acreos

Educational simulations
Tracked excavator, wheeled excavator, log bandsaw & forklift
Role : Game designer & Project manager

Greedfall

RPG by Spiders
Internship
Role : QA Testor